The Real MVP CS2 Update – First Community Maps

Just a few days ago, the highly anticipated update “The Real MVP” was released, marking the 25th anniversary of Counter-Strike. From the early days of CS 1.6 to the new and improved CS2, the game has undergone numerous changes, yet its core gameplay has consistently remained unchanged.

This latest update introduces several tweaks and improvements, with the most notable addition being five new CS2 community maps integrated into the official pool. Now, players can enjoy these maps without needing to set up a CS2 custom match.

What new features has Valve introduced to honor a quarter-century of Counter-Strike? Let’s dive into the details!

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Five New Community Maps Added

Let’s start with the highlight of this CS2 update: the new community maps. While the CS2 Active Duty map pool is designed for balanced and competitive matchmaking, even the most dedicated players can grow tired of the same maps.

To address this, Valve has incorporated five classic community maps into the official map pools. These maps and their corresponding game modes are:

  • Thera and Mills: Added to the casual, competitive, and deathmatch map pool.
  • Memento and Assembly: Included in the CS2 Wingman map pool.
  • Pool: Now available in CS2 Arms Race.

These maps are cherished classics within the Counter-Strike community, loved by players for many years. Thanks to this update, CS2 players can now enjoy these beloved maps enhanced with the Source 2 engine improvements.

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Competitive Game Modes Changes

While the new community maps are the standout feature, the update also brings several tweaks and minor additions. One significant change is the adjustment to competitive mode skill groups.

With this update, players only need two wins per map skill group to receive their placement, a change from the prior ranked mode, aimed at balancing initial competitive matchmaking and creating a more level playing field for all.

Additionally, competitive skill groups have been redistributed for a more balanced gameplay experience.

New MVP Panel with Adjusted Prior MVP Rules

Lastly, the update brings significant changes to the MVP feature in the game. The MVP rules have been slightly expanded, introducing new conditions that contribute to your MVP status at the end of a match. The update also includes adjusted prior MVP rules, introducing new conditions that contribute to your MVP status at the end of a match.

Moreover, Valve has introduced a new animated MVP panel. This feature makes it unmistakably clear who the top player on the team is, adding a dynamic and exciting element to post-match celebrations.

Other Patch Notes

While these are the most important new features added to the game, the last update has also added a number of different small hotfixes to the game. These are:

  • Settings Recommendations:
    • Added a Settings Recommendation popup if your display’s refresh rate is set below its maximum at startup. Using your display’s highest refresh rate is generally recommended.
    • Added a Settings Recommendation popup if NVIDIA G-Sync support is detected but not enabled at startup. Using G-Sync is generally recommended if your system supports it.
    • Added a Settings Recommendation popup if NVIDIA G-Sync is enabled but not V-Sync and/or NVIDIA Reflex. It is generally recommended to enable all three settings together when they are available. Note that applying these settings will limit your frame rate to your display’s refresh rate or slightly lower, which is usually the smoothest-looking and lowest input latency settings combination.
  • Removed “Main Menu Background Scenery” and “Item Inspect Background Scenery” settings from the Video Settings page. These settings are still available on the Main Menu and in the Item Inspect screens respectively.
  • The “Refresh Rate” setting now shows your display’s current refresh rate in Windowed and Fullscreen Windowed modes.
  • Removed the “Laptop Power Savings” setting which has never actually been configurable in CS2.
  • Added a “Frame Pacing” section to the Advanced Video settings page.
  • Added an “NVIDIA G-Sync” row to the Frame Pacing section which tells you whether or not G-Sync is active with your current display settings. This row may be hidden if you’re using the Vulkan renderer or if you’re not using an NVIDIA graphics card.
  • Added “Maximum FPS In Game” and “Maximum FPS In Menus” sliders to the Frame Pacing section. These control the fps_max and fps_max_ui convars respectively.
  • Increased the default “Maximum FPS In Menus” setting from 120 FPS to 200 FPS.
  • The Advanced Video visual preview now uses the “In Game” maximum FPS instead of the “In Menus” maximum.
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In Conclusion

Although many gamers expected more for the 25th anniversary of the Counter Strike franchise, this update still adds quite a lot of content for gamers to enjoy. If you liked this article, make sure to check out the rest of the Skincashier blog, where we regularly post more tips, tricks, and CS2 news!

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